Server profile
Shockbyte Test Server
Offline, with 0 of 16 players on; ranked #15,993 of every public Rust server, the top 71%. It last wiped 50d ago.
Offline 157.85.91.138:29090 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|448/500
- Rustoria.co - EU East Long454/475
- Rusty Moose |EU Main|984/1000
- Rustafied.com - EU Friday67/100
- Rustoria.co - EU Main998/1000
- Rustoria.co - US Main22/250
The short version
Quick answers
From the figures on this page.
Wipe days
When does Shockbyte Test Server wipe, and how often?
Its rhythm cannot be read yet: Shockbyte Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 50 days ago.
Server
Which Rust version is Shockbyte Test Server on?
Running on Linux, Shockbyte Test Server is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Shockbyte Test Server, and is it online?
The last sighting of Shockbyte Test Server was 23 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Shockbyte Test Server run from?
No region is published by Shockbyte Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.91.138:29090.
Server tags
What is meant by each tag on Shockbyte Test Server?
These tags come from Shockbyte Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Shockbyte Test Server?
The Rust Insights lists that carry Shockbyte Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Shockbyte Test Server right now?
Shockbyte Test Server was last seen 23 days 1 hours ago and is offline right now.
How does Shockbyte Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Shockbyte Test Server sits at #15,993, inside the top 71% of ranked servers.
Map and rules
What are the settings and rules for Shockbyte Test Server?
The name of Shockbyte Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Shockbyte Test Server?
Shockbyte Test Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Shockbyte Test Server?
Type client.connect 157.85.91.138:29090 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.