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Rust Insights

Server profile

US | Rusty Legend | VANILLA | by WIKLY 09/19/26

Online, with 0 of 125 players on; ranked #6,217 of every public Rust server, the top 28%. It last wiped 5d ago.

Filed under weekly wipes vanillamoddedoxide
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak 4
#6,217ranktop 28%
5d agolast wipeweekly schedule
1d 19hnext wipeFri 30 Oct, 16:35 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 16:35 UTC, in 1d 19h. Its weekly schedule tag · low confidence

8 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 3.5

Coming wipes

  1. 1d 19hFri 30 Oct, 16:35 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 8d 19hFri 6 Nov, 16:35 UTC
  4. 15d 19hFri 13 Nov, 16:35 UTC
  5. 22d 19hFri 20 Nov, 16:35 UTC
  6. 29d 19hFri 27 Nov, 16:35 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 36d 19hFri 4 Dec, 16:35 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctMon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:35 UTC5d ago 4 – running 0
Mon 12 Oct, 21:12 UTC15d ago 2 halved by day 3 10.8 days 1
Wed 7 Oct, 17:50 UTC21d ago 4 halved by day 4 5.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average9/100
  2. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average20/150
  3. Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average20/250
  4. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average38/250
  5. Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 198 on average465/350
  6. Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On US | Rusty Legend | VANILLA | by WIKLY 09/19/26, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 21 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 3.5.

On what schedule does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 wipe?

Too few wipes are on record for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 to confirm its schedule, so the tag guides the prediction. A wipe is expected on Friday 30 October at 16:35 UTC. This world dates from 5 days 4 hours ago. The tags list wipes as weekly.

About the server

Does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 hold a steady frame rate?

The 48-hour average for server fps is 161, and 105 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 68,265. It drew as much as 3,491 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 currently run?

Rust network protocol 2635 and build 168909 on Linux is what US | Rusty Legend | VANILLA | by WIKLY 09/19/26 runs. You can only join if your game is on the same protocol; Steam handles that update.

Has US | Rusty Legend | VANILLA | by WIKLY 09/19/26 stayed online, and is it up now?

Right now US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is up and running. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 19 September 2026.

Where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 run from?

US | Rusty Legend | VANILLA | by WIKLY 09/19/26 publishes no region tag, but North America is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.90.84:28015.

Server tags

What is meant by each tag on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

When the game's server browser reads US | Rusty Legend | VANILLA | by WIKLY 09/19/26, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): It holds 125 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 appear?

The Rust Insights lists that carry US | Rusty Legend | VANILLA | by WIKLY 09/19/26 are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

How many players are on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 right now, and how does that number move?

Of its 125 slots, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 currently has 0 filled. A weekly average of 0 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 16:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 place?

The player-hours ranking for the last seven days puts US | Rusty Legend | VANILLA | by WIKLY 09/19/26 at #6,217, among the top 28% of all ranked servers.

Map and rules

What settings and rules apply on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Nothing about gather rate is given in the name of US | Rusty Legend | VANILLA | by WIKLY 09/19/26. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The game generates the map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26: procedural, size 3,500, seed 976250308. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Open the console with F1 in Rust and enter client.connect 157.85.90.84:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players It holds 125 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.