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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 10 players on; ranked #12,577 of every public Rust server, the top 57%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 2
#12,577ranktop 57%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040000:0009:0018:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:54 UTC24d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average517/625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average262/325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average101/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average113/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 2 hours into the latest wipe, the crowd on the server reached its peak.

When does A Shockbyte Rust Server wipe, and how often?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 21 hours ago.

Server details

How well does A Shockbyte Rust Server perform?

Server fps averaged 237 over 48 hours; the lowest reading was 226. Buildings, deployables and the rest took the entity count as high as 8,553. Memory use peaked at 3,318 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has A Shockbyte Rust Server stayed online, and is it up now?

A Shockbyte Rust Server is currently reachable and online. About 4 days 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 19 September 2026.

What location is listed for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.90.74:20685.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server shows 0 players at the moment, against 10 slots. The seven-day average is 0 players, and the highest point in that week was 2.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #12,577, among the top 57% of all ranked servers.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.90.74:20685 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.