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Rust Insights

Server profile

100X PVP RAIDS CUSTOM PLUGINS

Online, with 0 of 40 players on; ranked #10,159 of every public Rust server, the top 46%. It last wiped 3d ago.

Filed under 100x quad moddedoxidesoftcore
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#10,159ranktop 46%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040000:0009:0018:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct27 Oct

Note: Top 46% of all ranked servers, and #497 of the quad servers (top 60%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctTue 13 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:04 UTC3d ago 1 – running 0
Tue 13 Oct, 10:06 UTC14d ago 1 halved by day 2 11.4 days 0
Sun 4 Oct, 04:52 UTC23d ago 1 halved by day 1 9.2 days 0
Sat 3 Oct, 01:22 UTC24d ago 1 – 1.1 days 1
Fri 2 Oct, 15:04 UTC25d ago 3 – 0.4 days 0
Fri 25 Sep, 17:26 UTC32d ago 1 halved by day 1 6.9 days 0
Sun 20 Sep, 06:23 UTC37d ago 1 halved by day 1 5.5 days 1
Sat 19 Sep, 20:22 UTC38d ago 2 – 0.4 days 0
Sat 19 Sep, 00:07 UTC38d ago 2 – 0.8 days 0
Thu 17 Sep, 19:35 UTC40d ago 2 – 1.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 6 on average2/200
  2. [EU] Rust Disaster 1000xEU · quad · 1000x · weekly · 2 on average0/50
  3. XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPOC · quad · 10x · monthly · 2 on average0/210
  4. HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 1 on average0/160
  5. XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 1 on average0/160
  6. Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 1 on average2/75

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at 100X PVP RAIDS CUSTOM PLUGINS?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does 100X PVP RAIDS CUSTOM PLUGINS wipe, and how often?

There is no next wipe to predict: 100X PVP RAIDS CUSTOM PLUGINS wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 3 days 4 hours ago.

Server details

How well does 100X PVP RAIDS CUSTOM PLUGINS perform?

Average server fps over the last 48 hours was 237, with a floor of 188. The world held a peak of 158,323 entities, counting buildings, deployables and all the rest. It drew as much as 3,934 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 100X PVP RAIDS CUSTOM PLUGINS?

Rust network protocol 2635 and build 168909 on Linux is what 100X PVP RAIDS CUSTOM PLUGINS runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is 100X PVP RAIDS CUSTOM PLUGINS, and is it up at the moment?

100X PVP RAIDS CUSTOM PLUGINS is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 minutes ago. It spent 53 of the last 7 full days' 168 hours up, 32% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does 100X PVP RAIDS CUSTOM PLUGINS sit?

A region is not published by 100X PVP RAIDS CUSTOM PLUGINS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.90.178:28015.

Lists and tags

How should you read the tags listed for 100X PVP RAIDS CUSTOM PLUGINS?

When the game's server browser reads 100X PVP RAIDS CUSTOM PLUGINS, it finds these tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp40 (Max players): 40 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 100X PVP RAIDS CUSTOM PLUGINS appear?

These Rust Insights lists include 100X PVP RAIDS CUSTOM PLUGINS: Rust servers with a gather rate above 10x and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: More than 10x.

Population history

How many players are on 100X PVP RAIDS CUSTOM PLUGINS right now?

At the time of this refresh, 100X PVP RAIDS CUSTOM PLUGINS holds 0 players on 40 slots. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does 100X PVP RAIDS CUSTOM PLUGINS place?

The player-hours ranking for the last seven days puts 100X PVP RAIDS CUSTOM PLUGINS at #10,159, among the top 46% of all ranked servers. In the quad category it ranks #497.

Settings and rules

What settings and rules apply on 100X PVP RAIDS CUSTOM PLUGINS?

Going by its name, 100X PVP RAIDS CUSTOM PLUGINS gathers at 100x. A group may hold up to 4 players, listed as quad. You get softcore as the game mode, Part of your loot stays with you in this easier Facepunch mode. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on 100X PVP RAIDS CUSTOM PLUGINS?

The game generates the map on 100X PVP RAIDS CUSTOM PLUGINS: procedural, size 2,500, seed 420001. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join 100X PVP RAIDS CUSTOM PLUGINS?

To connect, start Rust and enter client.connect 157.85.90.178:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp40
Max players 40 slots in total.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.