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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average160/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average95/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 23 hours have passed since its current world was created.

Server

How well does A Shockbyte Rust Server perform?

Server fps averaged 243 over 48 hours; the lowest reading was 229. Buildings, deployables and the rest took the entity count as high as 8,225. It drew as much as 3,243 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.

Has A Shockbyte Rust Server stayed online, and is it up now?

Right now A Shockbyte Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 18 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 October 2026.

Where does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.90.149:24086 is where it answers.

Tags

How should you read the tags listed for A Shockbyte Rust Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

At the time of this refresh, A Shockbyte Rust Server holds 0 players on 40 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,358, among the top 69% of all ranked servers.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.90.149:24086 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.