Server profile
A Shockbyte Rust Server
Offline, with 0 of 75 players on; ranked #1,418 of every public Rust server, the top 6%. It last wiped 1d ago.
Offline 157.85.89.136:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 6% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:40 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 04:12 UTC4d ago | 15 | held half | 2.5 days | 5 |
| Thu 22 Oct, 14:08 UTC5d ago | 23 | – | 1.6 days | 1 |
| Sun 18 Oct, 12:57 UTC9d ago | 19 | held half | 4 days | 8 |
| Wed 14 Oct, 22:00 UTC13d ago | 18 | held half | 3.6 days | 6 |
| Sun 11 Oct, 11:41 UTC16d ago | 26 | held half | 3.4 days | 3 |
| Thu 8 Oct, 15:00 UTC19d ago | 18 | held half | 2.9 days | 2 |
| Mon 5 Oct, 14:25 UTC22d ago | 16 | held half | 3 days | 3 |
| Fri 2 Oct, 14:18 UTC25d ago | 15 | held half | 3 days | 1 |
| Thu 1 Oct, 21:48 UTC FW26d ago | 15 | – | 0.7 days | 0 |
| Mon 28 Sep, 14:54 UTC29d ago | 16 | halved by day 2 | 3.3 days | 4 |
| Thu 24 Sep, 14:24 UTC33d ago | 18 | halved by day 2 | 4 days | 3 |
| Mon 21 Sep, 14:35 UTC36d ago | 13 | held half | 3 days | 2 |
| Thu 17 Sep, 14:20 UTC40d ago | 14 | held half | 4 days | 1 |
| Mon 14 Sep, 14:34 UTC43d ago | 10 | held half | 3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|309/300
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long199/200
- Rustoria.co - EU East Medium102/200
- Rustafied.com - EU Friday28/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does A Shockbyte Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 19 players on average. 20 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does A Shockbyte Rust Server wipe, and on which day?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 37 hours ago.
Server
How well does A Shockbyte Rust Server perform?
The 48-hour average for server fps is 192, and 124 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 121,126. Memory use peaked at 5,891 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is offline at the moment; the last time it was seen was 26 hours ago. Going by the uptime figure it gives, its last restart was around 11 hours ago. The last 7 full days gave 137 of 168 hours up, or 82% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 157.85.89.136:28015 is where it answers.
Server tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on A Shockbyte Rust Server right now, and how does that number move?
The last time A Shockbyte Rust Server was seen online was 26 hours ago, and it is offline now. The seven-day average is 6 players, and the highest point in that week was 23. Its strongest hour in the past 48 was 15:00 UTC, with an average of 5 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #1,418, among the top 6% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 4,500, seed 1057629265. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 157.85.89.136:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.