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Rust Insights

Server profile

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc

Online, with 0 of 75 players on; ranked #4,471 of every public Rust server, the top 20%. It last wiped 9d ago.

Filed under 3x moddedoxide
Launch Rust and join Website
0/ 75 players now 0% full
07-day averagepeak 4
#4,471ranktop 20%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
40% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctTue 20 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 09:44 UTC9d ago 4 – running 1
Tue 20 Oct, 02:17 UTC9d ago 4 – 0.3 days 0
Sat 17 Oct, 11:04 UTC11d ago 5 halved by day 1 2.6 days 1
Fri 16 Oct, 07:37 UTC13d ago 5 – 1.1 days 1
Thu 15 Oct, 16:38 UTC13d ago 5 – 0.6 days 1
Wed 14 Oct, 10:17 UTC14d ago 3 – 1.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average13/300
  2. Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average13/120
  3. HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORPEA · groups of 8+ · 3x · monthly · 2 on average2/75
  4. 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3EA · groups of 8+ · 3x · 1 on average0/50
  5. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 82 on average60/115
  6. [SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 24 on average52/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 28 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc wipe, and how often?

There is no next wipe to predict: [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days have passed since its current world was created.

About the server

What does performance look like on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

Server fps averaged 65 over 48 hours; the lowest reading was 43. The world held a peak of 123,646 entities, counting buildings, deployables and all the rest. The highest memory figure was 6,294 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc on?

Running on Linux, [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc, and is it up at the moment?

Right now [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc is up and running. Going by the uptime figure it gives, its last restart was around 2 days 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 14 October 2026.

Where does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc run from?

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc publishes no region tag, but Asia is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.88.92:24689.

Lists and tags

What is meant by each tag on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

These tags come from [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc turn up among the Rust Insights lists and filters?

These Rust Insights lists include [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc: 3x Rust servers, filtered live and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player counts

What does the population of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc look like?

[JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc shows 0 players at the moment, against 75 slots. Over the past week it peaked at 4 and averaged 0 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc place?

The player-hours ranking for the last seven days puts [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc at #4,471, among the top 20% of all ranked servers.

Rules and settings

What settings and rules apply on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

The name of [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc says 3x gather. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

The game generates the map on [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc: procedural, size 4,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

How can you get onto [JP] Solo/Duo/Trio's - All Welcome for a challenge - 3x Resourc?

Type client.connect 157.85.88.92:24689 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://maps.rustmaps.com/289/c8d7cdcf5a044a2e83b03ada2c7d23fa/procedural__4000_GX20ZWxN9EKPKf8uB7Vj9Q.map.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players It holds 75 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.