Server profile
Texans Cowboy vs Aussie Mafia
Online, with 0 of 200 players on; ranked #12,903 of every public Rust server, the top 58%. It last wiped 27d ago.
Online 157.85.88.86:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Texans Cowboy vs Aussie Mafia wipe?
An estimate from the force wipe gives the next wipe on Texans Cowboy vs Aussie Mafia. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 13 hours ago. Its tags state a monthly wipe schedule.
Server details
What does performance look like on Texans Cowboy vs Aussie Mafia?
Server fps averaged 148 over 48 hours; the lowest reading was 93. The world held a peak of 95,558 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,414 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Texans Cowboy vs Aussie Mafia on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Texans Cowboy vs Aussie Mafia. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Texans Cowboy vs Aussie Mafia, and is it online?
Right now Texans Cowboy vs Aussie Mafia is up and running. Going by the uptime figure it gives, its last restart was around 3 days 23 hours ago. It spent 71 of the last 3 full days' 72 hours up, 99% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for Texans Cowboy vs Aussie Mafia?
No region is published by Texans Cowboy vs Aussie Mafia. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 157.85.88.86:28015.
Server tags
What is meant by each tag on Texans Cowboy vs Aussie Mafia?
When the game's server browser reads Texans Cowboy vs Aussie Mafia, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Texans Cowboy vs Aussie Mafia?
Texans Cowboy vs Aussie Mafia appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Texans Cowboy vs Aussie Mafia right now, and how does that number move?
At the time of this refresh, Texans Cowboy vs Aussie Mafia holds 0 players on 200 slots. The seven-day average is 0 players, and the highest point in that week was 3.
In the ranking of Rust servers, where does Texans Cowboy vs Aussie Mafia place?
The player-hours ranking for the last seven days puts Texans Cowboy vs Aussie Mafia at #12,903, among the top 58% of all ranked servers.
Rules and settings
How is Texans Cowboy vs Aussie Mafia configured, and what rules apply?
No gather rate appears in the name of Texans Cowboy vs Aussie Mafia. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on Texans Cowboy vs Aussie Mafia?
Texans Cowboy vs Aussie Mafia runs a procedural map of size 4,000 with seed 40000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto Texans Cowboy vs Aussie Mafia?
Type client.connect 157.85.88.86:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/G4rBqJUUJ is its website.