Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 24d ago.
Online 157.85.88.76:25521 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:01 UTC24d ago | 5 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|488/625
- Rustoria.co - EU Main31/250
- Rusty Moose |EU Main|49/250
- Rustoria.co - EU East Long250/325
- Rustoria.co - EU East Medium98/200
- Rustafied.com - EU Friday109/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Shockbyte Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 0 hours after it started.
When does A Shockbyte Rust Server wipe, and how often?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 6 hours have passed since its current world was created.
Server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 209, and 162 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 94,544. It drew as much as 4,405 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 2 days 1 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 3 October 2026.
In which location does A Shockbyte Rust Server sit?
There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.88.76:25521.
Server tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on A Shockbyte Rust Server right now, and how does that number move?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. Across the past week the mean was 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte Rust Server sits at #15,405, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 4,000, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to A Shockbyte Rust Server?
Type client.connect 157.85.88.76:25521 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.