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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 5 players on; ranked #6,848 of every public Rust server, the top 31%. It last wiped 15h ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 3
#6,848ranktop 31%
15h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 00:34 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Thu 29 Oct, 00:34 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:34 UTC15h ago – – running 0
Sat 24 Oct, 21:16 UTC4d ago 1 halved by day 1 4.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average454/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average928/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average59/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average22/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does A Shockbyte Rust Server look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does A Shockbyte Rust Server wipe, and how often?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 15 hours have passed since its current world was created.

About the server

What does performance look like on A Shockbyte Rust Server?

The 48-hour average for server fps is 205, and 55 was the lowest seen. At its highest the entity count reached 109,806: buildings, deployables and everything else. It drew as much as 4,267 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on A Shockbyte Rust Server?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is currently reachable and online. About 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 95 of the last 4 full days' 96 hours up, 99% of the time. Rust Insights first logged this server on 24 October 2026.

What location is listed for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.88.220:25276.

Tags

What is meant by each tag on A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What does the population of A Shockbyte Rust Server look like?

A Shockbyte Rust Server shows 0 players at the moment, against 5 slots. The seven-day average is 0 players, and the highest point in that week was 3. Its strongest hour in the past 48 was 11:00 UTC, with an average of 2 players.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put A Shockbyte Rust Server at #6,848, within the top 31% of the ranked field.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

What is the map on A Shockbyte Rust Server?

Size 3,500 and seed 1779139169 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.88.220:25276 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.