Server profile
chillryss
Online, with 0 of 40 players on; ranked #6,879 of every public Rust server, the top 31%. It last wiped 23d ago.
Online 157.85.87.7:20520 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:49 UTC23d ago | 1 | – | running | 0 |
| Mon 21 Sep, 16:09 UTC37d ago | 1 | halved by day 9 | 13.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does chillryss look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 9.
How often does chillryss wipe, and on which day?
Too few wipes are on record for chillryss to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 9 hours ago.
Server
What does performance look like on chillryss?
Server fps averaged 149 over 48 hours; the lowest reading was 117. At its highest the entity count reached 49,001: buildings, deployables and everything else. It drew as much as 3,114 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is chillryss on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for chillryss. Joining needs your game on the same protocol, which Steam updates for you.
Has chillryss stayed online, and is it up now?
chillryss is currently reachable and online. Going by the uptime figure it gives, its last restart was around 38 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does chillryss run from?
There is no region published for chillryss. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.87.7:20520.
Lists and tags
How should you read the tags listed for chillryss?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what chillryss publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does chillryss turn up among the Rust Insights lists and filters?
These Rust Insights lists include chillryss: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of chillryss look like?
At the time of this refresh, chillryss holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.
How does chillryss compare with other Rust servers in the ranking?
Player hours over seven days put chillryss at #6,879, within the top 31% of the ranked field.
Map and rules
How is chillryss configured, and what rules apply?
The name of chillryss does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
What is the map on chillryss?
The game generates the map on chillryss: procedural, size 3,000, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join chillryss?
To connect, start Rust and enter client.connect 157.85.87.7:20520 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.