Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 3d ago.
Online 157.85.87.234:28470 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|433/400
- Rustoria.co - EU East Long340/350
- Rusty Moose |EU Main|37/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium145/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 3 hours ago.
About the server
Does A Shockbyte x Discord Production Rust Server hold a steady frame rate?
The 48-hour average for server fps is 253, and 240 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,365. It drew as much as 3,263 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte x Discord Production Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte x Discord Production Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?
A Shockbyte x Discord Production Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 1 hours ago. It spent 47 of the last 2 full days' 48 hours up, 98% of the time. On 26 October 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 157.85.87.234:28470.
Lists and tags
What is meant by each tag on A Shockbyte x Discord Production Rust Server?
When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on A Shockbyte x Discord Production Rust Server right now?
Of its 40 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,338, within the top 69% of the ranked field.
Rules and settings
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte x Discord Production Rust Server?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join A Shockbyte x Discord Production Rust Server?
Type client.connect 157.85.87.234:28470 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.