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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 1 players on; ranked #15,128 of every public Rust server, the top 68%. It last wiped 5d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak 1
#15,128ranktop 68%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040023:0008:0017:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average111/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 4 hours ago.

Server details

How well does A Shockbyte Rust Server perform?

The 48-hour average for server fps is 238, and 231 was the lowest seen. At its highest the entity count reached 8,234: buildings, deployables and everything else. The highest memory figure was 3,150 MB. A climbing entity count and low fps are what players experience as lag.

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Shockbyte Rust Server, and is it online?

At the time of this check A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 5 days 2 hours ago. The last 4 full days gave 96 of 96 hours up, or 100% of the time. The first record Rust Insights has of it is 23 October 2026.

What location is listed for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.87.15:28551.

Tags

What is meant by each tag on A Shockbyte Rust Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server shows 0 players at the moment, against 1 slots. Over the past week it peaked at 1 and averaged 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,128, within the top 68% of the ranked field.

Settings and rules

What are the settings and rules for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.87.15:28551 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.