Server profile
test
Offline, with 0 of 1 players on; ranked #16,590 of every public Rust server, the top 71%. It last wiped 54d ago.
Offline 157.85.87.121:21785 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|629/675
- Rustoria.co - EU East Long478/525
- Rusty Moose |EU Main|62/250
- Rustoria.co - EU Main43/250
- Rustafied.com - EU Friday143/200
- Rustoria.co - EU East Medium260/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does test wipe, and how often?
The record of test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 54 days 21 hours ago.
Server
Which Rust version is test on?
The Rust build is network protocol 2633 and build 165217, running on Linux, for test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for test, and is it online?
test is offline at the moment; the last time it was seen was 32 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does test sit?
No region is published by test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.87.121:21785.
Lists and tags
What is meant by each tag on test?
These tags come from test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature test?
test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test right now?
The last time test was seen online was 32 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does test place?
The player-hours ranking for the last seven days puts test at #16,590, among the top 71% of all ranked servers.
Rules and settings
What are the settings and rules for test?
No gather rate appears in the name of test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on test?
Size 5,000 and seed 50000 define the procedural map on test, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto test?
Open the console with F1 in Rust and enter client.connect 157.85.87.121:21785. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.