Server profile
A Shockbyte Rust Server
Offline, with 0 of 75 players on; ranked #15,829 of every public Rust server, the top 72%. It last wiped 18d ago.
Offline 157.85.86.233:20972 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:30 UTC18d ago | 0 | – | running | 0 |
| Fri 9 Oct, 17:50 UTC19d ago | 2 | – | 0.3 days | 1 |
| Fri 9 Oct, 07:51 UTC19d ago | 2 | – | 0.4 days | 0 |
| Thu 8 Oct, 22:42 UTC20d ago | 2 | – | 0.4 days | 0 |
| Thu 8 Oct, 12:40 UTC20d ago | 2 | – | 0.4 days | 0 |
| Sat 3 Oct, 03:05 UTC25d ago | 4 | halved by day 4 | 5.4 days | 1 |
| Thu 1 Oct, 16:44 UTC27d ago | 4 | – | 1.4 days | 0 |
| Wed 30 Sep, 06:02 UTC28d ago | 4 | – | 1.4 days | 0 |
| Tue 29 Sep, 22:13 UTC29d ago | 2 | – | 0.3 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|328/375
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- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main30/250
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU East Medium74/200
The short version
Quick answers
From the figures on this page.
Wipe days
What does A Shockbyte Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.
When does A Shockbyte Rust Server wipe, and how often?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 21 hours ago.
Server
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte Rust Server stayed online, and is it up now?
The last sighting of A Shockbyte Rust Server was 18 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.
What location is listed for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.86.233:20972.
Lists and tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is offline at the moment; the last sighting was 18 days 21 hours ago.
Where does A Shockbyte Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,829, among the top 72% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 157.85.86.233:20972 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.