Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 6d ago.
Online 157.85.86.187:25780 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|366/425
- Rustoria.co - EU East Long459/500
- Rusty Moose |EU Main|981/1000
- Rustafied.com - EU Friday59/100
- Rustoria.co - EU Main989/1000
- Rustoria.co - US Main27/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 6 days 9 hours ago.
Server details
What does performance look like on A Shockbyte x Discord Production Rust Server?
Average server fps over the last 48 hours was 253, with a floor of 223. Buildings, deployables and the rest took the entity count as high as 8,262. It drew as much as 2,779 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?
At the time of this check A Shockbyte x Discord Production Rust Server is online. Going by the uptime figure it gives, its last restart was around 6 days 7 hours ago. It spent 119 of the last 5 full days' 120 hours up, 99% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does A Shockbyte x Discord Production Rust Server sit?
No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.86.187:25780 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what A Shockbyte x Discord Production Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of A Shockbyte x Discord Production Rust Server look like?
Of its 40 slots, A Shockbyte x Discord Production Rust Server currently has 0 filled. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,327, within the top 69% of the ranked field.
Rules and settings
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte x Discord Production Rust Server?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 157.85.86.187:25780. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.