Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #5,853 of every public Rust server, the top 26%. It makes a new world every few hours rather than wiping.
Online 157.85.86.104:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:25 UTC21h ago | – | – | – | 0 |
| Mon 26 Oct, 22:14 UTC21h ago | – | – | – | 1 |
| Mon 26 Oct, 19:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 18:24 UTC1d ago | – | – | – | 0 |
| Sat 24 Oct, 18:38 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 18:19 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 17:32 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 17:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:32 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 15:13 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 14:56 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 00:49 UTC3d ago | – | – | – | 0 |
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- 『哆啦A梦』三人行|2倍|10.27日18.00新开|萌新圣地0/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does A Shockbyte Rust Server wipe, and how often?
No wipe schedule is kept on A Shockbyte Rust Server; the world is remade every few hours instead, and those resets do not count as wipes.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
The 48-hour average for server fps is 181, and 94 was the lowest seen. At its highest the entity count reached 93,373: buildings, deployables and everything else. Memory use peaked at 3,890 MB. A climbing entity count and low fps are what players experience as lag.
On what version does A Shockbyte Rust Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
At the time of this check A Shockbyte Rust Server is online. About 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 83 of the last 4 full days' 96 hours up, 86% of the time. The first record Rust Insights has of it is 22 October 2026.
Where does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 157.85.86.104:28015.
Lists and tags
What is meant by each tag on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What does the population of A Shockbyte Rust Server look like?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 23:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
On player hours for the last seven days, A Shockbyte Rust Server sits at #5,853, inside the top 26% of ranked servers.
Rules and settings
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join A Shockbyte Rust Server?
Type client.connect 157.85.86.104:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.