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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Offline, with 0 of 40 players on; ranked #12,398 of every public Rust server, the top 56%. It last wiped 23d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
17-day averagepeak 1
#12,398ranktop 56%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct13 Oct19 Oct28 Oct

Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:53 UTC23d ago 2 – running 0
Sun 27 Sep, 15:39 UTC31d ago 2 halved by day 3 8.1 days 1
Sat 26 Sep, 19:39 UTC32d ago 3 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average321/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average199/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average23/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average53/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average69/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

Recent wipes peaked at 2 players on average. 45 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

A Shockbyte x Discord Production Rust Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 4 hours have passed since its current world was created.

About the server

On what version does A Shockbyte x Discord Production Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte x Discord Production Rust Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 3 days 9 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. Rust Insights first logged this server on 26 September 2026.

In which location does A Shockbyte x Discord Production Rust Server sit?

A region is not published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 157.85.85.81:27900 is where it answers.

Server tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what A Shockbyte x Discord Production Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last sighting was 3 days 9 hours ago. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?

The player-hours ranking for the last seven days puts A Shockbyte x Discord Production Rust Server at #12,398, among the top 56% of all ranked servers.

Settings and rules

What are the settings and rules for A Shockbyte x Discord Production Rust Server?

Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.

What is the map on A Shockbyte x Discord Production Rust Server?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 3,000, seed 315848369. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto A Shockbyte x Discord Production Rust Server?

To connect, start Rust and enter client.connect 157.85.85.81:27900 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.