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Rust Insights

Server profile

[EU1] -=European Army’s=- BetterLoot | Trios

Offline, with 0 of 40 players on; ranked #12,919 of every public Rust server, the top 58%. It last wiped 25d ago.

Filed under quad moddedoxidesoftcore
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#12,919ranktop 58%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0005:0011:0017:0023:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0005:0011:0017:0023:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Note: Top 58% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:32 UTC25d ago 2 – running 0
Sat 26 Sep, 06:18 UTC31d ago 2 held half 6.3 days 0
Fri 25 Sep, 20:53 UTC32d ago 2 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average2/100
  2. [EU] Facepunch Softcore 1EU · quad · monthly · 55 on average45/400
  3. [EU] Facepunch Softcore 2EU · quad · monthly · 40 on average43/400
  4. [RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average0/100
  5. [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average4/60
  6. #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average0/80

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU1] -=European Army’s=- BetterLoot | Trios look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 37 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does [EU1] -=European Army’s=- BetterLoot | Trios wipe?

[EU1] -=European Army’s=- BetterLoot | Trios wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 10 hours ago.

About the server

How well does [EU1] -=European Army’s=- BetterLoot | Trios perform?

The 48-hour average for server fps is 123, and 89 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 76,287. Memory use peaked at 4,083 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [EU1] -=European Army’s=- BetterLoot | Trios on?

Rust network protocol 2635 and build 167781 on Linux is what [EU1] -=European Army’s=- BetterLoot | Trios runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU1] -=European Army’s=- BetterLoot | Trios, and is it online?

The last sighting of [EU1] -=European Army’s=- BetterLoot | Trios was 17 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 14 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 25 September 2026.

What location is listed for [EU1] -=European Army’s=- BetterLoot | Trios?

No region tag comes from [EU1] -=European Army’s=- BetterLoot | Trios, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.85.60:20194.

Lists and tags

How should you read the tags listed for [EU1] -=European Army’s=- BetterLoot | Trios?

When the game's server browser reads [EU1] -=European Army’s=- BetterLoot | Trios, it finds these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): It holds 40 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [EU1] -=European Army’s=- BetterLoot | Trios?

These Rust Insights lists include [EU1] -=European Army’s=- BetterLoot | Trios: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

How many players are on [EU1] -=European Army’s=- BetterLoot | Trios right now, and how does that number move?

The last time [EU1] -=European Army’s=- BetterLoot | Trios was seen online was 17 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does [EU1] -=European Army’s=- BetterLoot | Trios place?

The player-hours ranking for the last seven days puts [EU1] -=European Army’s=- BetterLoot | Trios at #12,919, among the top 58% of all ranked servers. In the quad category it ranks #565.

Rules and settings

What settings and rules apply on [EU1] -=European Army’s=- BetterLoot | Trios?

The name of [EU1] -=European Army’s=- BetterLoot | Trios does not state a gather rate. A group may hold up to 4 players, listed as quad. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on [EU1] -=European Army’s=- BetterLoot | Trios?

[EU1] -=European Army’s=- BetterLoot | Trios runs a procedural map of size 3,500 with seed 420420420, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [EU1] -=European Army’s=- BetterLoot | Trios?

Open the console with F1 in Rust and enter client.connect 157.85.85.60:20194. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp40
Max players It holds 40 slots.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.