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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Offline, with 0 of 10 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 9d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0002:0006:0011:0015:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020021:0002:0006:0011:0015:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:15 UTC10d ago 2 – running 0
Sat 17 Oct, 00:29 UTC10d ago 2 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average789/825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average122/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average404/500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average260/300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average186/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does A Shockbyte x Discord Production Rust Server look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 4 hours after the latest wipe, the crowd peaked.

How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 22 hours ago.

About the server

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps averaged 125 over 48 hours; the lowest reading was 94. The world held a peak of 75,838 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,326 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on A Shockbyte x Discord Production Rust Server?

Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for A Shockbyte x Discord Production Rust Server, and is it online?

Offline at the moment, A Shockbyte x Discord Production Rust Server was last seen 23 hours ago. About 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 165 of the last 7 full days' 168 hours up, 98% of the time. The first record Rust Insights has of it is 17 October 2026.

What location is listed for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.85.41:28254.

Lists and tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does A Shockbyte x Discord Production Rust Server appear?

A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of A Shockbyte x Discord Production Rust Server look like?

A Shockbyte x Discord Production Rust Server was last seen 23 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?

On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #15,388, inside the top 70% of ranked servers.

Map and rules

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 3,600 with seed 163205692, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.85.41:28254. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.