Server profile
ShockTestingPVE
Offline, with 0 of 40 players on; ranked #15,274 of every public Rust server, the top 69%. It last wiped 9d ago.
Offline 157.85.85.223:24586 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:16 UTC9d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly19/200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding19/200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding18/200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍43/200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly8/150
- [EU/GER] Rust Norddeutschland PVE3/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at ShockTestingPVE?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does ShockTestingPVE wipe?
Too few wipes are on record for ShockTestingPVE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 11 hours have passed since its current world was created.
About the server
On what version does ShockTestingPVE currently run?
Rust network protocol 2634 and build 167781 on Linux is what ShockTestingPVE runs. The same protocol is required to join, and Steam takes care of updating it.
Has ShockTestingPVE stayed online, and is it up now?
ShockTestingPVE is offline at the moment; the last time it was seen was 9 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 19 October 2026.
Where does ShockTestingPVE run from?
A region is not published by ShockTestingPVE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.85.223:24586.
Tags
What is meant by each tag on ShockTestingPVE?
When the game's server browser reads ShockTestingPVE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ShockTestingPVE turn up among the Rust Insights lists and filters?
ShockTestingPVE appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of ShockTestingPVE look like?
ShockTestingPVE is offline at the moment; the last sighting was 9 days 11 hours ago.
Where does ShockTestingPVE sit in the rankings?
On player hours for the last seven days, ShockTestingPVE sits at #15,274, inside the top 69% of ranked servers.
Rules and settings
How is ShockTestingPVE configured, and what rules apply?
No gather rate appears in the name of ShockTestingPVE. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on ShockTestingPVE?
ShockTestingPVE runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to ShockTestingPVE?
Open the console with F1 in Rust and enter client.connect 157.85.85.223:24586. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.