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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.2 days usual gap between real wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:17 UTC18d ago 2 – running 0
Sat 3 Oct, 18:32 UTC25d ago 5 halved by day 2 7.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average556/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average163/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average185/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average323/225

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at A Shockbyte Rust Server?

Recent wipes peaked at 4 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

How often does A Shockbyte Rust Server wipe, and on which day?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 18 days 14 hours ago.

Server

Does A Shockbyte Rust Server hold a steady frame rate?

Average server fps over the last 48 hours was 221, with a floor of 200. Buildings, deployables and the rest took the entity count as high as 16,842. Memory use peaked at 4,021 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

A Shockbyte Rust Server is currently reachable and online. About 32 minutes ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 3 October 2026 is when Rust Insights first saw it.

Where does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 157.85.85.169:27995.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on A Shockbyte Rust Server right now?

Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,335, among the top 69% of all ranked servers.

Settings and rules

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on A Shockbyte Rust Server?

Size 1,500 and seed 1368153990 define the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 157.85.85.169:27995 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.