Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 20d ago.
Online 157.85.85.134:29249 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|158/250
- Rustoria.co - EU East Long101/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium17/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and on which day?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days 4 hours have passed since its current world was created.
About the server
Does A Shockbyte Rust Server hold a steady frame rate?
The 48-hour average for server fps is 244, and 225 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,305. The highest memory figure was 3,538 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is up and running. About 20 days 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 8 October 2026.
Where does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 157.85.85.134:29249 is where it answers.
Tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now, and how does that number move?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
Where does A Shockbyte Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,358, among the top 69% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join A Shockbyte Rust Server?
Type client.connect 157.85.85.134:29249 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.