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Rust Insights

Server profile

A Shockbyte x Discord Production Rust Server

Offline, with 0 of 125 players on; ranked #15,477 of every public Rust server, the top 71%. It last wiped 36d ago.

Filed under
Launch Rust and join
0/ 125 players now 0% full
07-day averagepeak –
#15,477ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average46/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average85/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average191/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average4/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average237/300
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average328/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 36 days 11 hours have passed since its current world was created.

Server details

Which Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?

A Shockbyte x Discord Production Rust Server is offline at the moment; the last time it was seen was 36 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 23 September 2026 is when Rust Insights first saw it.

What location is listed for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.85.85.118:20296.

Tags

Which meanings sit behind the tags on A Shockbyte x Discord Production Rust Server?

These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte x Discord Production Rust Server look like?

The last time A Shockbyte x Discord Production Rust Server was seen online was 36 days 10 hours ago, and it is offline now.

In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,477, within the top 71% of the ranked field.

Settings and rules

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on A Shockbyte x Discord Production Rust Server?

A procedural map, generated by the game, is what A Shockbyte x Discord Production Rust Server runs.

Join

How do you connect to A Shockbyte x Discord Production Rust Server?

Open the console with F1 in Rust and enter client.connect 157.85.85.118:20296. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players It holds 125 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.