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Rust Insights

Server profile

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|

Online, with 0 of 100 players on; ranked #11,906 of every public Rust server, the top 53%. It last wiped 5d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#11,906ranktop 53%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:22 UTC5d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 841 on average789/800
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 617 on average473/475
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average741/685
  4. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average882/960
  5. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average158/1000
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 303 on average171/150

The short version

Quick answers

From the figures on this page.

Wipe days

What does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| wipe, and on which day?

Its rhythm cannot be read yet: [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 8 hours have passed since its current world was created.

Server details

Does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| hold a steady frame rate?

The 48-hour average for server fps is 130, and 84 was the lowest seen. At its highest the entity count reached 93,584: buildings, deployables and everything else. Memory use peaked at 4,163 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, and is it up at the moment?

Right now [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is up and running. About 4 days 8 hours ago is when it last restarted, judged from the uptime it reports. The last 4 full days gave 95 of 96 hours up, or 99% of the time. On 24 October 2026 is when Rust Insights first saw it.

Where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| run from?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 157.180.57.222:28015.

Server tags

Which meanings sit behind the tags on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| appear?

The Rust Insights lists that carry [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player counts

How many players are on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| right now, and how does that number move?

Of its 100 slots, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| place?

On player hours for the last seven days, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sits at #11,906, inside the top 53% of ranked servers.

Rules and settings

How is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| configured, and what rules apply?

Going by its name, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| gathers at 2x. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

The game generates the map on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: procedural, size 4,050, seed 499460099. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Type client.connect 157.180.57.222:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rust.goldteam.lv is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.