Server profile · NA
USP PVE US SYCA
Offline, with 0 of 50 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 55d ago.
Offline NA 156.236.84.62:28030 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does USP PVE US SYCA wipe?
An estimate from the force wipe gives the next wipe on USP PVE US SYCA. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 55 days 12 hours have passed since its current world was created. The tags put wipes at monthly.
Server
Which Rust version is USP PVE US SYCA on?
The Rust build is network protocol 2633 and build 165217, running on Linux, for USP PVE US SYCA. The same protocol is required to join, and Steam takes care of updating it.
How reliable is USP PVE US SYCA, and is it up at the moment?
Offline at the moment, USP PVE US SYCA was last seen 27 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does USP PVE US SYCA sit?
The NA tag is how USP PVE US SYCA places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 156.236.84.62:28030 is where it answers.
Tags
How should you read the tags listed for USP PVE US SYCA?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what USP PVE US SYCA publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does USP PVE US SYCA turn up among the Rust Insights lists and filters?
These Rust Insights lists include USP PVE US SYCA: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of USP PVE US SYCA look like?
The last time USP PVE US SYCA was seen online was 27 days 23 hours ago, and it is offline now.
In the ranking of Rust servers, where does USP PVE US SYCA place?
In North America, USP PVE US SYCA is #1,629; across all ranked servers it is #16,408 on seven-day player hours, in the top 69%.
Map and rules
What settings and rules apply on USP PVE US SYCA?
The name of USP PVE US SYCA does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on USP PVE US SYCA?
The game generates the map on USP PVE US SYCA: procedural, size 5,800, seed 1181360255. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to USP PVE US SYCA?
To connect, start Rust and enter client.connect 156.236.84.62:28030 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
