Server profile · NA
[US] Chronic Condition
Offline, with 0 of 50 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 54d ago.
Offline NA 156.236.84.44:28065 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does [US] Chronic Condition wipe?
An estimate from the force wipe gives the next wipe on [US] Chronic Condition. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 54 days 3 hours ago. The tags put wipes at monthly.
Server
What Rust version is live on [US] Chronic Condition?
Running on Linux, [US] Chronic Condition is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [US] Chronic Condition, and is it online?
The last sighting of [US] Chronic Condition was 26 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [US] Chronic Condition sit?
Its NA tag is what [US] Chronic Condition uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 156.236.84.44:28065 is where it answers.
Tags
What is meant by each tag on [US] Chronic Condition?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts16 (Group limit): No team may exceed 16 players; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America are what [US] Chronic Condition publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [US] Chronic Condition?
The Rust Insights lists that carry [US] Chronic Condition are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
What does the population of [US] Chronic Condition look like?
[US] Chronic Condition is offline at the moment; the last sighting was 26 days 23 hours ago.
How does [US] Chronic Condition compare with other Rust servers in the ranking?
[US] Chronic Condition holds #16,408 for player hours over the last seven days, #1,629 in North America and in the top 69% of all ranked servers.
Settings and rules
How is [US] Chronic Condition configured, and what rules apply?
Nothing about gather rate is given in the name of [US] Chronic Condition. Up to 16 players can join one group. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on [US] Chronic Condition?
[US] Chronic Condition runs a procedural map of size 4,250 with seed 1564901445, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto [US] Chronic Condition?
To connect, start Rust and enter client.connect 156.236.84.44:28065 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.