Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile · NA

2X- Dingo Rust - Weekly-Quads

Offline, with 0 of 100 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 34d ago.

Filed under 2x quad weekly wipes vanillamoddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#16,408ranktop 69% · #1629 in NA
34d agolast wipeweekly schedule
23hnext wipeThu 29 Oct, 18:12 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Note: Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:12 UTC, in 23h. Its weekly schedule tag · low confidence

7 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 23hThu 29 Oct, 18:12 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hThu 12 Nov, 18:12 UTC
  4. 21d 23hThu 19 Nov, 18:12 UTC
  5. 28d 23hThu 26 Nov, 18:12 UTC
  6. 36d 0hThu 3 Dec, 19:00 UTCFW
  7. 42d 23hThu 10 Dec, 18:12 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:12 UTC34d ago 1 – running 0
Thu 17 Sep, 18:12 UTC41d ago 3 halved by day 5 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 147 on average74/200
  2. [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average5/75
  3. US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average1/200
  4. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 239 on average146/175
  5. WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average30/200
  6. US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 140 on average87/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does 2X- Dingo Rust - Weekly-Quads look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

On what schedule does 2X- Dingo Rust - Weekly-Quads wipe?

Too few wipes are on record for 2X- Dingo Rust - Weekly-Quads to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Thursday 29 October at 18:12 UTC. 34 days have passed since its current world was created. A weekly wipe schedule is published in its tags.

Server

On what version does 2X- Dingo Rust - Weekly-Quads currently run?

The Rust build is network protocol 2633 and build 165217, running on Linux, for 2X- Dingo Rust - Weekly-Quads. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for 2X- Dingo Rust - Weekly-Quads, and is it online?

2X- Dingo Rust - Weekly-Quads is offline at the moment; the last time it was seen was 27 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for 2X- Dingo Rust - Weekly-Quads?

Its NA tag is what 2X- Dingo Rust - Weekly-Quads uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 156.236.84.44:28060.

Lists and tags

Which meanings sit behind the tags on 2X- Dingo Rust - Weekly-Quads?

When the game's server browser reads 2X- Dingo Rust - Weekly-Quads, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does 2X- Dingo Rust - Weekly-Quads turn up among the Rust Insights lists and filters?

These Rust Insights lists include 2X- Dingo Rust - Weekly-Quads: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Population history

How many players are on 2X- Dingo Rust - Weekly-Quads right now, and how does that number move?

2X- Dingo Rust - Weekly-Quads was last seen 27 days 4 hours ago and is offline right now.

Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?

On the seven-day player-hours measure, 2X- Dingo Rust - Weekly-Quads is #16,408, in the top 69% of all ranked servers and #1,629 in North America. The quad ranking places it at #649.

Map and rules

What are the settings and rules for 2X- Dingo Rust - Weekly-Quads?

The name of 2X- Dingo Rust - Weekly-Quads says 2x gather. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on 2X- Dingo Rust - Weekly-Quads?

The game generates the map on 2X- Dingo Rust - Weekly-Quads: procedural, size 4,050, seed 922392180. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to 2X- Dingo Rust - Weekly-Quads?

To connect, start Rust and enter client.connect 156.236.84.44:28060 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The slot count is 100.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.