Server profile · NA
We Do Not Eat Our Allies
Offline, with 0 of 50 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 55d ago.
Offline NA 156.236.84.145:28040 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does We Do Not Eat Our Allies wipe?
The date for We Do Not Eat Our Allies's next wipe is an estimate, and the force wipe provides the basis. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 55 days ago. The tags put wipes at monthly.
Server
Which Rust version is We Do Not Eat Our Allies on?
Rust network protocol 2633 and build 165217 on Linux is what We Do Not Eat Our Allies runs. The same protocol is required to join, and Steam takes care of updating it.
Has We Do Not Eat Our Allies stayed online, and is it up now?
The last sighting of We Do Not Eat Our Allies was 27 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does We Do Not Eat Our Allies sit?
Its NA tag is what We Do Not Eat Our Allies uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 156.236.84.145:28040.
Tags
Which meanings sit behind the tags on We Do Not Eat Our Allies?
These tags come from We Do Not Eat Our Allies and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does We Do Not Eat Our Allies appear?
These Rust Insights lists include We Do Not Eat Our Allies: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of We Do Not Eat Our Allies look like?
We Do Not Eat Our Allies is offline at the moment; the last sighting was 27 days 4 hours ago.
In the ranking of Rust servers, where does We Do Not Eat Our Allies place?
In North America, We Do Not Eat Our Allies is #1,629; across all ranked servers it is #16,408 on seven-day player hours, in the top 69%.
Settings and rules
What are the settings and rules for We Do Not Eat Our Allies?
The name of We Do Not Eat Our Allies does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on We Do Not Eat Our Allies?
We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto We Do Not Eat Our Allies?
Type client.connect 156.236.84.145:28040 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.