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Rust Insights

Server profile

Deep Sea Sask

Offline, with 0 of 50 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 35d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#16,408ranktop 69%
35d agolast wipemonthly schedule
8d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average135/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average19/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 65 on average494/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 64 on average173/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 59 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Deep Sea Sask wipe, and on which day?

An estimate from the force wipe gives the next wipe on Deep Sea Sask. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 35 days 16 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

On what version does Deep Sea Sask currently run?

Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Deep Sea Sask, and is it up at the moment?

Offline at the moment, Deep Sea Sask was last seen 26 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 22 September 2026 is when Rust Insights first saw it.

Where does Deep Sea Sask run from?

There is no region published for Deep Sea Sask. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 156.236.84.141:28045.

Tags

Which meanings sit behind the tags on Deep Sea Sask?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Deep Sea Sask publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Deep Sea Sask?

The Rust Insights lists that carry Deep Sea Sask are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on Deep Sea Sask right now, and how does that number move?

The last time Deep Sea Sask was seen online was 26 days 22 hours ago, and it is offline now.

Where does Deep Sea Sask sit in the rankings?

Player hours over seven days put Deep Sea Sask at #16,408, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on Deep Sea Sask?

Nothing about gather rate is given in the name of Deep Sea Sask. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Deep Sea Sask?

Deep Sea Sask runs a procedural map of size 3,400 with seed 1410202462, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Deep Sea Sask?

Open the console with F1 in Rust and enter client.connect 156.236.84.141:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.