Server profile
Deep Sea Sask
Offline, with 0 of 50 players on; ranked #16,408 of every public Rust server, the top 69%. It last wiped 35d ago.
Offline 156.236.84.141:28045 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Deep Sea Sask wipe, and on which day?
An estimate from the force wipe gives the next wipe on Deep Sea Sask. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 35 days 16 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
On what version does Deep Sea Sask currently run?
Rust network protocol 2633 and build 165217 on Linux is what Deep Sea Sask runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Deep Sea Sask, and is it up at the moment?
Offline at the moment, Deep Sea Sask was last seen 26 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
Where does Deep Sea Sask run from?
There is no region published for Deep Sea Sask. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 156.236.84.141:28045.
Tags
Which meanings sit behind the tags on Deep Sea Sask?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Deep Sea Sask publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Deep Sea Sask?
The Rust Insights lists that carry Deep Sea Sask are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Deep Sea Sask right now, and how does that number move?
The last time Deep Sea Sask was seen online was 26 days 22 hours ago, and it is offline now.
Where does Deep Sea Sask sit in the rankings?
Player hours over seven days put Deep Sea Sask at #16,408, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on Deep Sea Sask?
Nothing about gather rate is given in the name of Deep Sea Sask. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Deep Sea Sask?
Deep Sea Sask runs a procedural map of size 3,400 with seed 1410202462, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Deep Sea Sask?
Open the console with F1 in Rust and enter client.connect 156.236.84.141:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
