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Rust Insights

Server profile

Name of Server as Shown on the Client Server List

Online, with 0 of 10 players on; ranked #4,949 of every public Rust server, the top 22%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#4,949ranktop 22%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctMon 21 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UTC FW27d ago 1 – running 0
Mon 21 Sep, 14:26 UTC37d ago 1 held half 10.2 days 0
Tue 15 Sep, 22:06 UTC43d ago 1 held half 5.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

The short version

Quick answers

From the figures on this page.

Wipe days

On Name of Server as Shown on the Client Server List, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Name of Server as Shown on the Client Server List wipe, and on which day?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 13 hours have passed since its current world was created.

About the server

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?

Name of Server as Shown on the Client Server List is currently reachable and online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Name of Server as Shown on the Client Server List sit?

There is no region published for Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. 155.254.92.172:28015 is where it answers.

Tags

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?

Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?

At the time of this refresh, Name of Server as Shown on the Client Server List holds 0 players on 10 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 10:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?

Player hours over seven days put Name of Server as Shown on the Client Server List at #4,949, within the top 22% of the ranked field.

Map and rules

What are the settings and rules for Name of Server as Shown on the Client Server List?

Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

Open the console with F1 in Rust and enter client.connect 155.254.92.172:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.