Source: every five minutes, from the Steam server list.
No hourly history yet.
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 11% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
0.7 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
24wipe-day peakplayers, last three wipes
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Sat 24 OctFri 23 OctThu 22 Oct
Note: players each hour, from the hour of the wipe. The latest peaked at 19, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 17:11 UTC5d ago
19
–
running
0
Fri 23 Oct, 07:46 UTC6d ago
27
–
1.4 days
0
Thu 22 Oct, 08:50 UTC7d ago
27
–
1 days
0
Wed 21 Oct, 17:02 UTC8d ago
27
–
0.7 days
0
Wed 21 Oct, 08:49 UTC8d ago
24
–
0.3 days
0
Tue 20 Oct, 17:07 UTC9d ago
24
–
0.7 days
0
Tue 20 Oct, 08:51 UTC9d ago
24
–
0.3 days
0
Mon 19 Oct, 17:02 UTC10d ago
24
–
0.7 days
9
Mon 19 Oct, 06:54 UTC10d ago
24
–
0.4 days
0
Sun 18 Oct, 11:15 UTC11d ago
24
–
0.8 days
1
Sat 17 Oct, 08:37 UTC12d ago
24
–
1.1 days
0
Fri 16 Oct, 08:03 UTC13d ago
15
–
1 days
0
Thu 15 Oct, 10:00 UTC14d ago
2
–
0.9 days
0
Wed 14 Oct, 11:42 UTC15d ago
4
–
0.9 days
0
Tue 13 Oct, 01:35 UTC16d ago
4
–
1.4 days
0
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Recent wipes peaked at 24 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does adventure1 wipe?
There is no next wipe to predict: adventure1 wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 7 hours have passed since its current world was created.
Server details
What Rust version is live on adventure1?
Running on Linux, adventure1 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is adventure1, and is it up at the moment?
Offline at the moment, adventure1 was last seen 4 days 7 hours ago. The last 7 full days gave 38 of 168 hours up, or 23% of the time. The first record Rust Insights has of it is 12 October 2026.
In which location does adventure1 sit?
A region is not published by adventure1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 155.248.163.158:28015 is where it answers.
Lists and tags
What is meant by each tag on adventure1?
These tags come from adventure1 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts6 (Group limit): A team holds 6 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does adventure1 appear?
adventure1 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of adventure1 look like?
The last time adventure1 was seen online was 4 days 7 hours ago, and it is offline now. Over the past week it peaked at 27 and averaged 7 players.
In the ranking of Rust servers, where does adventure1 place?
The player-hours ranking for the last seven days puts adventure1 at #2,382, among the top 11% of all ranked servers.
Map and rules
How is adventure1 configured, and what rules apply?
Nothing about gather rate is given in the name of adventure1. 6 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on adventure1?
Size 4,500 and seed 1955176745 define the procedural map on adventure1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
How can you get onto adventure1?
Open the console with F1 in Rust and enter client.connect 155.248.163.158:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
The small print
Server tags
What each one means.
Published asmp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y
Game
gmvanilla
Game modeThe mode is vanilla survival.
mp200
Max playersIt holds 200 slots.
ts6
Group limitA team holds 6 players at most.
v2635
ProtocolMatching versions are required, and the protocol is 2635.
cs168909
BuildIt runs game build 168909.
ptrak
NetworkingRust's standard network layer, RakNet, carries it.
$r?
Region codeA region code has not been set.
Mods and access
^z
ModdedPlugins or settings alter the game, so it is filed under Modded.
^y
CarbonCarbon is the plugin framework in use.
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.