Server profile
OTCHO
Offline, with 0 of 50 players on; ranked #15,106 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 154.249.151.14:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does OTCHO wipe?
The record of OTCHO's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 7 hours ago.
About the server
What Rust version is live on OTCHO?
The Rust build is network protocol 2634 and build 167781, running on Linux, for OTCHO. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for OTCHO, and is it online?
The last sighting of OTCHO was 14 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
In which location does OTCHO sit?
A region is not published by OTCHO. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 154.249.151.14:28015.
Lists and tags
Which meanings sit behind the tags on OTCHO?
These tags come from OTCHO and are read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does OTCHO turn up among the Rust Insights lists and filters?
These Rust Insights lists include OTCHO: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population history
What does the population of OTCHO look like?
OTCHO is offline at the moment; the last sighting was 14 days 3 hours ago.
Where does OTCHO sit in the rankings?
The player-hours ranking for the last seven days puts OTCHO at #15,106, among the top 70% of all ranked servers. Within its quad group, the position is #626.
Map and rules
What settings and rules apply on OTCHO?
Nothing about gather rate is given in the name of OTCHO. quad is the group name, and it caps groups at 4 players. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on OTCHO?
A procedural map, generated by the game, is what OTCHO runs.
How to join
How do you connect to OTCHO?
Type client.connect 154.249.151.14:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.