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Rust Insights

Server profile · NA

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded

Online, with 0 of 40 players on; ranked #11,388 of every public Rust server, the top 51%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 40 players now 0% full
07-day averagepeak 3
#11,388ranktop 51% · #1344 in NA
26d agolast wipeno schedule published
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0016:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW26d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average15/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average4/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average5/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 23 hours after it started.

How often does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe, and on which day?

Each month [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 18 hours ago.

Server details

What does performance look like on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The 48-hour average for server fps is 127, and 100 was the lowest seen. At its highest the entity count reached 107,729: buildings, deployables and everything else. It drew as much as 3,514 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, and is it up at the moment?

Right now [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is up and running. About 32 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run from?

The NA tag is how [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 154.20.74.239:28018 is where it answers.

Lists and tags

How should you read the tags listed for [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

These tags come from [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded turn up among the Rust Insights lists and filters?

These Rust Insights lists include [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: Modded Rust servers, explained, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded look like?

Of its 40 slots, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded currently has 0 filled. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 02:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded place?

In North America, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is #1,344; across all ranked servers it is #11,388 on seven-day player hours, in the top 51%.

Map and rules

How is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded configured, and what rules apply?

No gather rate appears in the name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The game generates the map on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded: procedural, size 4,301, seed 20261001. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

Type client.connect 154.20.74.239:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://rustmaps.com/.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.