Server profile
private test server
Offline, with 1 of 4 players on; ranked #13,650 of every public Rust server, the top 62%. It last wiped 24d ago.
Offline 153.66.254.23:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|161/250
- Rustoria.co - EU East Long97/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium17/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does private test server wipe?
Its rhythm cannot be read yet: private test server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 1 hours have passed since its current world was created.
Server details
What Rust version is live on private test server?
The Rust build is network protocol 2634 and build 166652, running on Windows, for private test server. The same protocol is required to join, and Steam takes care of updating it.
Has private test server stayed online, and is it up now?
Offline at the moment, private test server was last seen 20 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 7 October 2026.
Where does private test server run from?
No region is published by private test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 153.66.254.23:28015 is where it answers.
Tags
What is meant by each tag on private test server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what private test server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does private test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include private test server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on private test server right now, and how does that number move?
private test server was last seen 20 days 1 hours ago and is offline right now.
Where does private test server sit in the rankings?
The player-hours ranking for the last seven days puts private test server at #13,650, among the top 62% of all ranked servers.
Map and rules
What settings and rules apply on private test server?
Nothing about gather rate is given in the name of private test server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on private test server?
The game generates the map on private test server, which is procedural.
Connecting
What is the way to join private test server?
Type client.connect 153.66.254.23:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.