Server profile
RMM-test-live2
Offline, with 0 of 500 players on; ranked #15,824 of every public Rust server, the top 72%. It last wiped 18d ago.
Offline 153.66.205.68:28115 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|196/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU Main11/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium28/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RMM-test-live2 wipe, and how often?
Its rhythm cannot be read yet: RMM-test-live2 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 18 days 22 hours ago.
About the server
Which Rust version is RMM-test-live2 on?
Rust network protocol 2634 and build 167398 on Windows is what RMM-test-live2 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has RMM-test-live2 stayed online, and is it up now?
Offline at the moment, RMM-test-live2 was last seen 18 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
What location is listed for RMM-test-live2?
There is no region published for RMM-test-live2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 153.66.205.68:28115.
Lists and tags
Which meanings sit behind the tags on RMM-test-live2?
These tags come from RMM-test-live2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RMM-test-live2 turn up among the Rust Insights lists and filters?
These Rust Insights lists include RMM-test-live2: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on RMM-test-live2 right now, and how does that number move?
RMM-test-live2 was last seen 18 days 22 hours ago and is offline right now.
In the ranking of Rust servers, where does RMM-test-live2 place?
The player-hours ranking for the last seven days puts RMM-test-live2 at #15,824, among the top 72% of all ranked servers.
Rules and settings
How is RMM-test-live2 configured, and what rules apply?
Nothing about gather rate is given in the name of RMM-test-live2. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Join
How can you get onto RMM-test-live2?
Type client.connect 153.66.205.68:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.