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Live edition32,059 playing on 11,620 servers

Rust Insights

Server profile · NA

testing

Offline, with 0 of 20 players on; ranked #15,215 of every public Rust server, the top 71%. It last wiped 18d ago.

Filed under duo weekly wipes moddedcarbon
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,215ranktop 71% · #1545 in NA
18d agolast wipeweekly schedule
2d 10hnext wipeSat 31 Oct, 15:49 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Note: Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 15:49 UTC, in 2d 10h. Its weekly schedule tag · low confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 2d 10hSat 31 Oct, 15:49 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 9d 10hSat 7 Nov, 15:49 UTC
  4. 16d 10hSat 14 Nov, 15:49 UTC
  5. 23d 10hSat 21 Nov, 15:49 UTC
  6. 30d 10hSat 28 Nov, 15:49 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 37d 10hSat 5 Dec, 15:49 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:49 UTC18d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average14/100
  2. RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 67 on average143/175
  3. US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average0/100
  4. WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0/100
  5. US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average4/100
  6. WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average237/275

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at testing?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does testing wipe, and on which day?

The prediction for testing follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Saturday 31 October at 15:49 UTC. 18 days 13 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server details

Which Rust version is testing on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for testing. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for testing, and is it online?

Offline at the moment, testing was last seen 15 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 9 October 2026.

Where does testing run from?

The NA tag is how testing places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 153.66.141.225:28015 is where it answers.

Lists and tags

What is meant by each tag on testing?

These tags come from testing and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): It holds 20 slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does testing appear?

testing appears among the following Rust Insights lists: Duo servers: group limit 2, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Population

How many players are on testing right now, and how does that number move?

The last time testing was seen online was 15 days 3 hours ago, and it is offline now.

How does testing compare with other Rust servers in the ranking?

testing holds #15,215 for player hours over the last seven days, #1,545 in North America and in the top 71% of all ranked servers. In the duo category it ranks #376.

Map and rules

How is testing configured, and what rules apply?

Nothing about gather rate is given in the name of testing. A group may hold up to 2 players, listed as duo. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

Connecting

How can you get onto testing?

Type client.connect 153.66.141.225:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players It holds 20 slots.
ts2
Group limit Team size is capped at 2.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.