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Rust Insights

Server profile

private test server

Offline, with 1 of 4 players on; ranked #13,767 of every public Rust server, the top 61%. It last wiped 24d ago.

Filed under
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#13,767ranktop 61%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:24 UTC24d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average361/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average175/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at private test server?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does private test server wipe, and how often?

The record of private test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 8 hours ago.

About the server

What Rust version is live on private test server?

The Rust build is network protocol 2634 and build 166652, running on Windows, for private test server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is private test server, and is it up at the moment?

Offline at the moment, private test server was last seen 23 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 4 October 2026.

Where does private test server run from?

A region is not published by private test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 153.66.103.218:28015.

Lists and tags

How should you read the tags listed for private test server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what private test server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does private test server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry private test server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on private test server right now, and how does that number move?

The last time private test server was seen online was 23 days 4 hours ago, and it is offline now.

How does private test server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts private test server at #13,767, among the top 61% of all ranked servers.

Map and rules

What settings and rules apply on private test server?

Nothing about gather rate is given in the name of private test server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on private test server?

A procedural map, generated by the game, is what private test server runs.

Connecting

What is the way to join private test server?

Open the console with F1 in Rust and enter client.connect 153.66.103.218:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.