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Rust Insights

Server profile

[NSK] 28.10-05.11|BORDER-RUST|

Online, with 2 of 200 players on; ranked #2,625 of every public Rust server, the top 12%. It last wiped 3h ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 200 players now 1% full
17-day averagepeak 8
#2,625ranktop 12%
3h agolast wipemonthly schedule
6d 20hnext wipeWed 4 Nov, 05:04 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0246809:0018:0003:0013:0022:0007:00Wiped Wed 28 Oct, 05:04 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020009:0018:0003:0013:0022:0007:00Wiped Wed 28 Oct, 05:04 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Wednesday 4 November, 05:04 UTC, in 6d 20h. Every Wednesday at 05:04 UTC · medium confidence

7 days usual gap between real wipes
75% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
67% crowd held else halves by day 2

Coming wipes

  1. 6d 20hWed 4 Nov, 05:04 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 13d 20hWed 11 Nov, 05:04 UTC
  4. 20d 20hWed 18 Nov, 05:04 UTC
  5. 27d 20hWed 25 Nov, 05:04 UTC
  6. 34d 20hWed 2 Dec, 05:04 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 41d 20hWed 9 Dec, 05:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctWed 14 OctWed 7 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:04 UTC3h ago – – running 0
Wed 21 Oct, 04:44 UTC7d ago 8 – – 1
Wed 14 Oct, 05:06 UTC14d ago 6 held half 7 days 0
Wed 7 Oct, 16:03 UTC20d ago 4 held half 6.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average84/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average10/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average96/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 60 on average241/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does [NSK] 28.10-05.11|BORDER-RUST| look like once wipe day arrives?

Recent wipes peaked at 6 players on average. The peak crowd on this wipe came 7 hours after it started. In 67% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

How often does [NSK] 28.10-05.11|BORDER-RUST| wipe, and on which day?

On [NSK] 28.10-05.11|BORDER-RUST|, wipes are scheduled every Wednesday at 05:04 UTC. A wipe is expected on Wednesday 4 November at 05:04 UTC. The world you are playing on now was made 3 hours ago. Wipes run monthly, as its tags say.

Server

How well does [NSK] 28.10-05.11|BORDER-RUST| perform?

The 48-hour average for server fps is 71, and 45 was the lowest seen. The world held a peak of 140,537 entities, counting buildings, deployables and all the rest. It drew as much as 5,130 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is [NSK] 28.10-05.11|BORDER-RUST| on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [NSK] 28.10-05.11|BORDER-RUST|. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [NSK] 28.10-05.11|BORDER-RUST|, and is it up at the moment?

[NSK] 28.10-05.11|BORDER-RUST| is currently reachable and online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 3 October 2026.

What location is listed for [NSK] 28.10-05.11|BORDER-RUST|?

No region is published by [NSK] 28.10-05.11|BORDER-RUST|. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 152.89.199.20:35100 is where it answers.

Tags

How should you read the tags listed for [NSK] 28.10-05.11|BORDER-RUST|?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): The slot count is 200; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp0 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what [NSK] 28.10-05.11|BORDER-RUST| publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [NSK] 28.10-05.11|BORDER-RUST| appear?

These Rust Insights lists include [NSK] 28.10-05.11|BORDER-RUST|: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

How many players are on [NSK] 28.10-05.11|BORDER-RUST| right now, and how does that number move?

[NSK] 28.10-05.11|BORDER-RUST| shows 2 players at the moment, against 200 slots. Over the past week it peaked at 8 and averaged 1 players. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 6 players.

In the ranking of Rust servers, where does [NSK] 28.10-05.11|BORDER-RUST| place?

On player hours for the last seven days, [NSK] 28.10-05.11|BORDER-RUST| sits at #2,625, inside the top 12% of ranked servers.

Settings and rules

What settings and rules apply on [NSK] 28.10-05.11|BORDER-RUST|?

Nothing about gather rate is given in the name of [NSK] 28.10-05.11|BORDER-RUST|. Up to 10 players can join one group. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on [NSK] 28.10-05.11|BORDER-RUST|?

[NSK] 28.10-05.11|BORDER-RUST| runs a procedural map of size 5,000 with seed 108205031, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

How do you connect to [NSK] 28.10-05.11|BORDER-RUST|?

Type client.connect 152.89.199.20:35100 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://vk.ru/borderrust.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players The slot count is 200.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

jp0
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.