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Rust Insights

Server profile

[GER] Hauptbahnhof |PVP/PVE

Online, with 0 of 100 players on; ranked #5,079 of every public Rust server, the top 23%. It last wiped 15d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#5,079ranktop 23%
15d agolast wipemonthly schedule
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

13.1 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:35 UTC15d ago 6 – running 4
Thu 1 Oct, 17:59 UTC FW28d ago 6 halved by day 5 13.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average56/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average47/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 75 on average86/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average172/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [GER] Hauptbahnhof |PVP/PVE look like once wipe day arrives?

Recent wipes peaked at 6 players on average. 22 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

On what schedule does [GER] Hauptbahnhof |PVP/PVE wipe?

Each month [GER] Hauptbahnhof |PVP/PVE wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 15 days 1 hours ago. Wipes run monthly, as its tags say.

Server details

How well does [GER] Hauptbahnhof |PVP/PVE perform?

Average server fps over the last 48 hours was 14, with a floor of 1. At its highest the entity count reached 104,877: buildings, deployables and everything else. Memory use peaked at 2,907 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [GER] Hauptbahnhof |PVP/PVE currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [GER] Hauptbahnhof |PVP/PVE. You can only join if your game is on the same protocol; Steam handles that update.

Has [GER] Hauptbahnhof |PVP/PVE stayed online, and is it up now?

At the time of this check [GER] Hauptbahnhof |PVP/PVE is online. Going by the uptime figure it gives, its last restart was around 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 24 September 2026.

Where does [GER] Hauptbahnhof |PVP/PVE run from?

[GER] Hauptbahnhof |PVP/PVE publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 152.53.94.132:28015 is where it answers.

Lists and tags

What is meant by each tag on [GER] Hauptbahnhof |PVP/PVE?

When the game's server browser reads [GER] Hauptbahnhof |PVP/PVE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [GER] Hauptbahnhof |PVP/PVE appear?

The Rust Insights lists that carry [GER] Hauptbahnhof |PVP/PVE are Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of [GER] Hauptbahnhof |PVP/PVE look like?

Of its 100 slots, [GER] Hauptbahnhof |PVP/PVE currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 2 players.

How does [GER] Hauptbahnhof |PVP/PVE compare with other Rust servers in the ranking?

Player hours over seven days put [GER] Hauptbahnhof |PVP/PVE at #5,079, within the top 23% of the ranked field.

Settings and rules

How is [GER] Hauptbahnhof |PVP/PVE configured, and what rules apply?

The name of [GER] Hauptbahnhof |PVP/PVE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on [GER] Hauptbahnhof |PVP/PVE?

The game generates the map on [GER] Hauptbahnhof |PVP/PVE: procedural, size 4,000, seed 1516117314. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to [GER] Hauptbahnhof |PVP/PVE?

Open the console with F1 in Rust and enter client.connect 152.53.94.132:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/KgryyJMzTM is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.