Server profile
Test
Offline, with 1 of 2 players on; ranked #14,692 of every public Rust server, the top 64%. It last wiped 55d ago.
Offline 152.53.158.88:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|314/325
- Rustoria.co - EU East Long383/425
- Rusty Moose |EU Main|950/1000
- Rustafied.com - EU Friday47/100
- Rustoria.co - EU Main980/1000
- Rustoria.co - EU East Medium774/800
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Test wipe?
Too few wipes are on record for Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 22 hours ago.
Server
On what version does Test currently run?
The Rust build is network protocol 2633 and build 163493, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test, and is it up at the moment?
Offline at the moment, Test was last seen 37 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.
In which location does Test sit?
There is no region published for Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 152.53.158.88:28015.
Tags
How should you read the tags listed for Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test is offline at the moment; the last sighting was 37 days 20 hours ago.
Where does Test sit in the rankings?
On player hours for the last seven days, Test sits at #14,692, inside the top 64% of ranked servers.
Settings and rules
What settings and rules apply on Test?
No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Connecting
What is the way to join Test?
Type client.connect 152.53.158.88:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.