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Rust Insights

Server profile

Oclium Dev Server

Online, with 0 of 10 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0002:0013:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctWed 23 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:28 UTC20d ago 0 – running 0
Wed 23 Sep, 03:00 UTC35d ago 0 – 14.8 days 0
Fri 18 Sep, 23:16 UTC39d ago 0 – 4.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average410/350
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average206/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average24/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average21/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average126/225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average42/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Oclium Dev Server look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

How often does Oclium Dev Server wipe, and on which day?

Oclium Dev Server wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 9 hours ago.

Server

On what version does Oclium Dev Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what Oclium Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has Oclium Dev Server stayed online, and is it up now?

At the time of this check Oclium Dev Server is online. The last 7 full days gave 166 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Oclium Dev Server run from?

There is no region published for Oclium Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 152.37.196.217:28015.

Tags

What is meant by each tag on Oclium Dev Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Oclium Dev Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Oclium Dev Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include Oclium Dev Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of Oclium Dev Server look like?

Oclium Dev Server shows 0 players at the moment, against 10 slots. Across the past week the mean was 0 players.

How does Oclium Dev Server compare with other Rust servers in the ranking?

Player hours over seven days put Oclium Dev Server at #15,400, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for Oclium Dev Server?

Nothing about gather rate is given in the name of Oclium Dev Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map on Oclium Dev Server?

A procedural map, generated by the game, is what Oclium Dev Server runs.

How to join

How do you connect to Oclium Dev Server?

Open the console with F1 in Rust and enter client.connect 152.37.196.217:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.