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Rust Insights

Server profile

P&J Rust and Chill x3 QoL plugins

Online, with 0 of 75 players on; ranked #4,842 of every public Rust server, the top 22%. It last wiped 6d ago.

Filed under 3x monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 3
#4,842ranktop 22%
6d agolast wipemonthly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020014:0023:0008:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

0.5 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:04 UTC6d ago 3 – running 0
Wed 21 Oct, 16:57 UTC7d ago 2 – 1 days 1
Wed 21 Oct, 07:46 UTC8d ago 2 – 0.4 days 0
Tue 20 Oct, 20:22 UTC8d ago 3 – 0.5 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] AshRust 3x Monthly | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 34 on average11/100
  2. AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 14 on average6/100
  3. HollowServers.co 3x Monthly Solo/Duo | Shared BPsNA · groups of 8+ · 3x · monthly · 12 on average7/150
  4. [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 12 on average4/100
  5. JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long|EU · groups of 100+ · 3x · monthly · 9 on average8/120
  6. HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPsNA · groups of 8+ · 3x · monthly · 9 on average3/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at P&J Rust and Chill x3 QoL plugins?

Recent wipes peaked at 2 players on average. 25 hours into the latest wipe, the crowd on the server reached its peak.

When does P&J Rust and Chill x3 QoL plugins wipe, and how often?

Each month P&J Rust and Chill x3 QoL plugins wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 6 days 19 hours ago. The tags put wipes at monthly.

Server

Does P&J Rust and Chill x3 QoL plugins hold a steady frame rate?

Server fps averaged 127 over 48 hours; the lowest reading was 106. Buildings, deployables and the rest took the entity count as high as 100,881. The highest memory figure was 4,505 MB. A climbing entity count and low fps are what players experience as lag.

On what version does P&J Rust and Chill x3 QoL plugins currently run?

Running on Linux, P&J Rust and Chill x3 QoL plugins is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is P&J Rust and Chill x3 QoL plugins, and is it up at the moment?

At the time of this check P&J Rust and Chill x3 QoL plugins is online. About 24 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 20 October 2026.

What location is listed for P&J Rust and Chill x3 QoL plugins?

A region is not published by P&J Rust and Chill x3 QoL plugins. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 152.228.198.143:29674.

Server tags

How should you read the tags listed for P&J Rust and Chill x3 QoL plugins?

When the game's server browser reads P&J Rust and Chill x3 QoL plugins, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does P&J Rust and Chill x3 QoL plugins appear?

P&J Rust and Chill x3 QoL plugins appears among the following Rust Insights lists: 3x Rust servers, filtered live and Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 3x.

Player counts

How many players are on P&J Rust and Chill x3 QoL plugins right now?

P&J Rust and Chill x3 QoL plugins shows 0 players at the moment, against 75 slots. A weekly average of 0 players goes with a peak of 3. Its strongest hour in the past 48 was 19:00 UTC, with an average of 2 players.

Where does P&J Rust and Chill x3 QoL plugins sit in the rankings?

The player-hours ranking for the last seven days puts P&J Rust and Chill x3 QoL plugins at #4,842, among the top 22% of all ranked servers.

Rules and settings

What settings and rules apply on P&J Rust and Chill x3 QoL plugins?

The name of P&J Rust and Chill x3 QoL plugins says 3x gather. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on P&J Rust and Chill x3 QoL plugins?

The game generates the map on P&J Rust and Chill x3 QoL plugins: procedural, size 4,000, seed 2147483647. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join P&J Rust and Chill x3 QoL plugins?

To connect, start Rust and enter client.connect 152.228.198.143:29674 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.