Server profile
staging
Online, with 0 of 150 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 33d ago.
Online 151.80.25.50:28013 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:41 UTC33d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|234/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU East Long142/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On staging, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
When does staging wipe, and how often?
The record of staging's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 33 days 16 hours ago.
Server
How well does staging perform?
The 48-hour average for server fps is 1, and 1 was the lowest seen. At its highest the entity count reached 119,000: buildings, deployables and everything else. Memory use peaked at 1,659 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on staging?
The Rust build is network protocol 2635 and build 169462, running on Linux, for staging. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for staging, and is it online?
Right now staging is up and running. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 160 of the last 7 full days' 168 hours up, 95% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for staging?
No region is published by staging. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 151.80.25.50:28013.
Server tags
Which meanings sit behind the tags on staging?
These tags come from staging and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs169462 (Build): The game build is 169462; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature staging?
staging appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on staging right now?
staging shows 0 players at the moment, against 150 slots. Its average over seven days comes to 0 players.
How does staging compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts staging at #15,423, among the top 69% of all ranked servers.
Settings and rules
How is staging configured, and what rules apply?
No gather rate appears in the name of staging. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on staging?
staging runs a procedural map of size 4,500 with seed 59991, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto staging?
To connect, start Rust and enter client.connect 151.80.25.50:28013 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.