Server profile
Rust PvE - Test
Offline, with 0 of 5 players on; ranked #8,449 of every public Rust server, the top 38%. It last wiped 4d ago.
Offline 151.59.81.216:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Rust PvE - Test wipe, and how often?
Its rhythm cannot be read yet: Rust PvE - Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days have passed since its current world was created.
Server
What Rust version is live on Rust PvE - Test?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Rust PvE - Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust PvE - Test, and is it online?
Rust PvE - Test is offline at the moment; the last time it was seen was 2 days 10 hours ago. It spent 1 of the last 2 full days' 48 hours up, 2% of the time. Rust Insights first logged this server on 26 October 2026.
What location is listed for Rust PvE - Test?
No region is published by Rust PvE - Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 151.59.81.216:28015 is where it answers.
Tags
Which meanings sit behind the tags on Rust PvE - Test?
When the game's server browser reads Rust PvE - Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust PvE - Test appear?
The Rust Insights lists that carry Rust PvE - Test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What does the population of Rust PvE - Test look like?
Rust PvE - Test is offline at the moment; the last sighting was 2 days 10 hours ago. Over the past week it peaked at 1 and averaged 1 players.
Where does Rust PvE - Test sit in the rankings?
On player hours for the last seven days, Rust PvE - Test sits at #8,449, inside the top 38% of ranked servers.
Rules and settings
How is Rust PvE - Test configured, and what rules apply?
No gather rate appears in the name of Rust PvE - Test. The group cap stands at 5 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust PvE - Test?
Rust PvE - Test runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto Rust PvE - Test?
Open the console with F1 in Rust and enter client.connect 151.59.81.216:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.