Server profile
Tests
Offline, with 0 of 500 players on; ranked #15,962 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 151.251.209.45:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|46/250
- Rustoria.co - EU East Long75/200
- Rusty Moose |EU Main|242/300
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU Main294/375
- Rustoria.co - EU East Medium256/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Tests wipe, and how often?
The record of Tests's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 1 hours ago.
Server
What Rust version is live on Tests?
Running on Windows, Tests is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Tests, and is it online?
The last sighting of Tests was 25 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
Where does Tests run from?
There is no region published for Tests. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 151.251.209.45:28015.
Lists and tags
Which meanings sit behind the tags on Tests?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Tests publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Tests turn up among the Rust Insights lists and filters?
Tests appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Tests right now, and how does that number move?
The last time Tests was seen online was 25 days 5 hours ago, and it is offline now.
How does Tests compare with other Rust servers in the ranking?
On player hours for the last seven days, Tests sits at #15,962, inside the top 71% of ranked servers.
Rules and settings
What settings and rules apply on Tests?
The name of Tests does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Tests?
The game generates the map on Tests: procedural, size 4,500, seed 1234567. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join Tests?
To connect, start Rust and enter client.connect 151.251.209.45:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.