Server profile
Test
Offline, with 1 of 2 players on; ranked #14,351 of every public Rust server, the top 61%. It last wiped 32d ago.
Offline 151.242.160.86:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|196/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU Main11/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium28/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test wipe?
The record of Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 32 days 10 hours have passed since its current world was created.
About the server
What Rust version is live on Test?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
Test is offline at the moment; the last time it was seen was 32 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 26 September 2026.
Where does Test run from?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 151.242.160.86:28015.
Tags
What is meant by each tag on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
The last time Test was seen online was 32 days 5 hours ago, and it is offline now.
How does Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test at #14,351, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on Test?
The name of Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How do you connect to Test?
Type client.connect 151.242.160.86:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.