Server profile
Test Server
Offline, with 0 of 200 players on; ranked #15,322 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 151.240.103.50:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|468/575
- Rustoria.co - EU East Long295/400
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday83/150
- Rustoria.co - EU East Medium101/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test Server wipe, and how often?
The record of Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 11 days 10 hours have passed since its current world was created.
About the server
Which Rust version is Test Server on?
Running on Windows, Test Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server, and is it online?
The last sighting of Test Server was 10 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does Test Server sit?
No region is published by Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 151.240.103.50:28015.
Server tags
Which meanings sit behind the tags on Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Server turn up among the Rust Insights lists and filters?
Test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Test Server right now, and how does that number move?
Test Server was last seen 10 days 12 hours ago and is offline right now.
Where does Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Test Server at #15,322, among the top 70% of all ranked servers.
Settings and rules
What settings and rules apply on Test Server?
Nothing about gather rate is given in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on Test Server?
The map on Test Server is procedural and the game generates it.
Connecting
How can you get onto Test Server?
Type client.connect 151.240.103.50:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.