Server profile
Development Server
Offline, with 0 of 50 players on; ranked #15,996 of every public Rust server, the top 71%. It last wiped 94d ago.
Offline 150.228.19.59:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|176/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Development Server wipe?
The record of Development Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 94 days 16 hours ago.
Server details
On what version does Development Server currently run?
Running on Windows, Development Server is on Rust network protocol 2631 and build 158240. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Development Server, and is it online?
Offline at the moment, Development Server was last seen 24 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 4 October 2026.
In which location does Development Server sit?
A region is not published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 150.228.19.59:28015.
Server tags
Which meanings sit behind the tags on Development Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Development Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Development Server?
These Rust Insights lists include Development Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Development Server right now, and how does that number move?
The last time Development Server was seen online was 24 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does Development Server place?
On player hours for the last seven days, Development Server sits at #15,996, inside the top 71% of ranked servers.
Settings and rules
How is Development Server configured, and what rules apply?
No gather rate appears in the name of Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on Development Server?
The game generates the map on Development Server, which is procedural.
How to join
What is the way to join Development Server?
To connect, start Rust and enter client.connect 150.228.19.59:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.