Server profile
TroubleChute
Offline, with 1 of 10 players on; ranked #13,349 of every public Rust server. It last wiped 42d ago.
Offline 150.228.105.83:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium30/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TroubleChute wipe?
Too few wipes are on record for TroubleChute to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 42 days 19 hours have passed since its current world was created.
Server
Which Rust version is TroubleChute on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for TroubleChute. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TroubleChute, and is it up at the moment?
TroubleChute is offline at the moment; the last time it was seen was 42 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does TroubleChute sit?
A region is not published by TroubleChute. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 150.228.105.83:28015.
Lists and tags
What is meant by each tag on TroubleChute?
When the game's server browser reads TroubleChute, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TroubleChute?
These Rust Insights lists include TroubleChute: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TroubleChute right now?
The last time TroubleChute was seen online was 42 days 16 hours ago, and it is offline now.
Where does TroubleChute sit in the rankings?
The player-hours ranking for the last seven days puts TroubleChute at #13,349, among the top – of all ranked servers.
Map and rules
What are the settings and rules for TroubleChute?
The name of TroubleChute does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on TroubleChute?
The map on TroubleChute is procedural and the game generates it.
Connecting
What is the way to join TroubleChute?
To connect, start Rust and enter client.connect 150.228.105.83:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.